AIKIKAI AIKIDO
by
Lee Casebolt
Aikikai Aikido (EXCLUSIVE)
Entrance Requirements: Alignment must be Principled (good), Scrupulous (good), Unprincipled (selfish), or Aberrant (evil). There are no attribute requirements.
Skill Cost: 15 years
(Basically, this is a representation of Aikido based on my GM's numerous complaints. It's resemblance to "true" Aikikai-school aikido is indeterminate. In terms of history and philosophy, it is identical to the Aikido found on page 84 of Ninjas and Superspies.)
Costume: Standard Karate outfit with the addition of a black hakama
Stance: Shizentai Gamae; a natural stance, facing either right or left, feet a shoulder's width apart, forward hand outstretched loosely, rear hand held back for defense.
CHARACTER BONUSES:
Double Normal CHI
+4 ME
+2 PP
COMBAT SKILLS
Attacks per Melee: 1
Escape Moves: Roll with Punch/Fall/Impact, Breakfall
Basic Defensive Moves: Dodge, Parry, Automatic Parry
Advanced Defenses: Multiple Dodge, Circular Parry, Disarm
Hand Attacks: Strike (Punch), Knife Hand
Foot Attacks: None
Special Attacks: Body Flip/Throw, Automatic Flip/Throw, Critical Flip/Throw
Holds/Locks: Neck Hold, Wrist Lock, Elbow Lock, Automatic Wrist Lock, Automatic Elbow Lock
Weapon Katas (Pick Two): WP Sword--Katana, WP Sword--Bokken, WP Knife--Tanto, WP Jo Staff
SKILLS INCLUDED IN TRAINING
Martial Arts Powers: Recieves the Zanshin Martial Arts Technique automatically. Select one additional power from Atemi Abilities or Chi Mastery.
Language: Japanese, Full Literacy
Cultural Skills: Ikebana, Bonsai, Calligraphy, Ukio-E, Haiku, or Go Philosophical Training: Zen
LEVEL ADVANCEMENT BONUSES
(see Ninjas and Superspies, page 85)
WHY STUDY AKIKAI AIKIDO? A slightly more combat oriented style than standard aikido, it should appeal to those who need some offense with their defensive skills. Somewhat less mystic power than the usual aikido.
Lee Casebolt
"The opprobrium of assholes is a badge of honor" - Norman Spinrad