Kuk Sool Won ( Exclusive )
By danzig138

Kuk Sool Won is a martial art form that has it's roots in the very ancient martial traditions of Korea. It derives it's techniques from the arts, Sado Mu Sool ( Tribal/Family martial Arts ), Bulkyo Mu Sool ( Buddhist Martial Art ), Koong Mu Sool ( Royal Court Martial Arts ).

These were the first martial arts developed in Korea. Kuk Sool Won was founded in 1961 by Grandmaster In Hyuk Suh after more than one-half of a century of research. He brought Kuk Sool to the United States in 1974.

Kuk Sool is a "Hard-Soft" style, meaning it combines soft, circular techniques with hard, straight-line techniques. The style places a strong emphasis on speed and grace, and the development of internal, ki, or chi energy.

The approach to combat will vary with the practitioner. Some will react in a circular, defensive manner, attempting to use the opponent's energy against him, while some will simply lash out with strong, fast attacks, intending to disable the opponent as soon as possible.

Training in Kuk Sool is readily available in many parts of the world.

Entrance Requirements: None
Costume: Standard karate gi, with minor differences that vary by standing
Stance: Varies. Kuk Sool uses several different stances that are used in different situations.

CHARACTER BONUSES

Add 1 to P.S.
Add 1 to P.P.
Add 1 to P.E.
Add 10 to S.D.C.

COMBAT SKILLS
Attacks per Melee: 2
Escape Moves: Roll with Punch/Fall/Impact, Maintain Balance
Attack Moves: Back Flip, Cartwheel
Basic Defensive Moves: Dodge, Parry, Automatic Parry
Advanced Defenses: Combination Parry/Attack, Circular Parry
Hand Attacks: Strike ( Punch ), Palm Strike, Fore-Knuckle Fist, Knife Hand, Fingertip Attack
Basic Foot Attacks: Kick Attack, Snap Kick, Axe Kick, Roundhouse Kick, Tripping/Leg Hook, Reverse Turn Kick
Jumping Foot Attacks: Jump Kick, Flying Jump Kick
>Special Attacks: Death Blow, Leap Attack, Body Block/Tackle, Body Flip/ Throw, Elbow, Knee, Choke Hold
Holds/Locks: Arm Hold, Body Hold, Wrist Lock, Elbow Lock
Weapon Katas ( Pick three ): W.P. Sword, W.P. Staff, W.P. Spear, W.P. Rope ( equal to W.P. Chain ), W.P. Fan ( see below )
Modifiers to Attacks: Pull Punch, Knock-Out/Stun, Critical Strike, Critical Strike from Rear

SKILLS INCLUDED IN TRAINING
Martial Art Powers: Select two from Atemi Abilities, Chi Mastery, Martial Art Techniques, or Specialty Katas
Physical: Gymnastics
Philosophical Training: None or Buddhism

LEVEL ADVANCEMENT BONUSES
Level 1: +2 to Roll with Punch/Fall/Impact, +1 to Strike
Level 2: +1 to Parry/Dodge
Level 3: Knock-Out/Stun on a Natural 19-20, +1 to Back Flip/Cartwheel
Level 4: +1 Attack per Melee, +1 Damage
Level 5: Critical Strike on a Natural 19-20, +1 to Maintain Balance
Level 6: Select one additional Martial Art Power from Atemi Abilities, Chi Mastery, Martial Art Techniques, or Specialty Katas
Level 7: +1 to Strike, Parry, Dodge
Level 8: +1 Attack per Melee, Knock-Out/Stun on a Natural 18-20
Level 9: +2 to Roll with Punch/Fall/Impact, +1 to Maintain Balance
Level 10: Critical Strike on a Natural 18-20
Level 11: Select one additional Martial Art Power from Atemi Abilities, Chi Mastery, Martial Art Techniques, or Specialty Katas
Level 12: +1 Attack per Melee
Level 13: +2 to Parry/Dodge
Level 14: +1 to Strike/Damage
Level 15: Death Blow on a Natural 20

Why Study KUK SOOL WON?

Kuk Sool Won is a well-balanced art, providing long-range attacks, short-range attacks, and grappling skills, combined with a fair degree of internal, chi training.

W.P. Fan
( From Rifts Japan )
Bonuses: +1 to parry at levels 1,3,6,9,12,and 15.
Damage: 1D4
It can be used in place of a sword or knife to parry attacks.