Lei Feng Do - The Way of the Thunder Wind by Gabriel

Lei Feng Do, the Way of the Thunder Wind, was designed by Lei Meng in the early 1900's. Lei had traveled extensively in Japan and learned how to use the nunchakus (a weapon that consists of two lengths of wood connected with a cord or chain). He quickly became enamored with the weapon and upon his return to China he began developing a new martial art form based around the use of the nunchakus without being totally dependent upon them. The result was Lei Feng Do, a very fast style which can be used both empty handed or with a pair of nunchakus. It cannot be used with paired nunchakus. Currently, training is available in China, Japan, and other places scattered throughout the world. It is not a major martial art.

Lei Feng Do is a very fast martial art. The natural spinning motion of the nunchakus lends itself to rapid strikes and blocks. In addition, Lei Meng teaches a doctrine of meditation and Zen techniques which include the exploration of the mind. Although this is not as intensive as some mind oriented martial arts, by the time the martial artist has mastered Lei Feng Do they are able to use a few mind oriented abilities.

Entrance Requirements: P.P. of 12
Skill Cost: 9 years (5 as a secondary martial art form)
Costume: Anything outside the dojo, but training is conducted in a traditional silk kung fu outfit.
Stance: Low stance with the back foot perpendicular, the front foot resting lightly on the ball of the foot pointing forwards. The front hand is held out in a knife hand position and the back hand is holding a nunchaku up under the arm or drawn back in a fist at shoulder level if the martial artist is empty-handed.
Character Bonuses:
+2 to P.P.
+1 to P.S.
+1 to P.E.
+1 to M.E.
+5 to Spd.
+15 to S.D.C.
Combat Skills:
Attacks Per Melee:
3
Escape Moves: Roll with impact, maintain balance
Basic Defensive Moves: Dodge, parry, automatic parry
Advanced Defenses: Combination parry/attack, circular parry, multiple dodge, entangle
Hand Attacks: Strike, knife hand
Basic Foot Attacks: Kick attack, tripping / leg hook, crescent kick, axe kick
Jumping Foot Attacks: Jump kick
Special Attacks: Body flip/throw (see below), choke (see below)
Holds/Locks: Neck hold/choke (see below), wristlock, automatic wristlock
Weapon Katas: W.P. Nunchaku, at 2 levels higher than the character's current level (1st level martial artist would start at level 3).
Modifiers to Attacks: Pull punch, critical strike, critical strike from behind

Note on Choke & Body Flip/Throw: Chokes (both the normal choke and the neck hold/choke) and body flip/throws can be performed with nunchakus, adding +4 to damage. Do not include W.P. bonuses or the damage bonus given at levels 4, 7, and 13.

Note on Nunchakus: A good pair of nunchakus will do 1D8-2D6 S.D.C. Striking with the butt of the nunchakus does 1D4 S.D.C., but some practitioners put small blades on the end of their nunchakus (increases the damage to 1D6 S.D.C.). Also, depending on how realistic a game you want, you should note that nunchakus are noisy weapons and unless they are properly secured it will be hard to prowl while carrying them. Note that this only applies to chain nunchakus.

Skills Included in Training
Martial Art Powers:
Select two powers from Martial Art Techniques, Special Katas or Body Hardening. If desired, any number of powers can be traded, one-for-one, for any basic skill program (excluding physical).
Languages: None
Skills: W.P. Nunchaku (use W.P. Chain bonuses)
Philosophical Training: Zen

If this is your primary martial art form than the following other forms can be learned in a shorter time: Zanji Shinjinken-Ryu (4 years), Gui Long (5 years), Tae Kwon Do (4 years), T'ang Su Karate (4 years), Shao-Lin Kung Fu (6 years)

Level Advancement Bonuses

1st +2 to roll with impact and pull punch, +1 to hold, +1 to maintain balance
2nd +2 to parry and dodge, +1 to body flip/throw
3rd Add one attack per melee, +2 to strike
4th +1 to entangle, +2 to damage with nunchakus
5th Select one (1) additional power from martial art techniques, special katas, or body hardening, +1 to hold
6th Knockout/stun on natural 19 or 20, +1 to parry and dodge
7th Add one attack per melee, +2 to damage with nunchakus
8th +2 to maintain balance, +1 to entangle, critical strike on natural 18, 19, or 20
9th Select one (1) additional power from martial art techniques, special katas, or body hardening, +1 to body flip/throw
10th +2 to parry and dodge, +1 to strike
11th Add one attack per melee, +2 to roll with impact and pull punch
12th Death blow on natural 20, +2 to hold
13th +2 to damage with nunchakus, +1 to entangle, +1 to strike
14th Add one attack per melee
15th Select one (1) additional power from chi master abilities or zenjoriki

Why Study Lei Feng Do?
Nunchakus are cool, no doubt about it. This form does not require a pair of nunchakus, but it is greatly enhanced if wielding them. This form provides good defenses against multiple attackers in addition to good offensive capabilities.

NPC Character:
Lei Meng, the creator of Lei Feng Do
Lei Meng studied in a monastery during the last years of the 19th century. Early in the 20th century he traveled to Japan upon his musha-shugyo and learned a great deal. One evening he saw a man practicing with the nunchakus and was mesmerized. The speed with which the man used them was incredible the Lei Meng convinced the man to teach him. After a few months Lei Meng had learned most of what the man could teach him about the nunchakus and he continued on his journey. When he returned to China he began to formulate a new martial art based on the use of the nunchakus. After years of study he came up with Lei Feng Do, the Way of the Thunder Wind. When he was on his deathbed in 1987 Luan E, a fallen goddess-deity, visited him. She had encountered him on his musha-shugyo and remembered his abilities as a warrior. In return for his companionship and protection she offered to confer immortality upon him. Although he did not fear death, Lei saw a chance to learn about more of the world and took it. Now he stands by Luan E's side as protector, companion, and consort.

Attributes: I.Q.: 14, M.E.: 19, M.A.: 12, P.S.: 21, P.P.: 24, P.E.: 25, P.B.: 18, Spd: 24
Alignment: Principled
Disposition: Very pleasant and polite. Extremely honorable.
Hit Points: 68 S.D.C: 86 Chi: 46
Height: 5'7" Weight: 150lbs Age: 102, but temporarily immortal
Martial Art Form: Lei Feng Do, 15th level
Special Abilities: Eight Horse Stomp, Warrior Spirit, Iai-Jutsu, Stone Ox, Chi-Atsu
Attacks Per Melee: 7
Description: A very handsome oriental man in extremely good shape, apparently about 25 years old, with black hair parted down the center. He often wears only a pair of black silk kung fu pants, china flats, and an emerald green sash. Tucked into the back of the sash is his pair of nunchakus, "Lei Feng" (extremely high quality spiked ironwood nunchakus, 2D6 S.D.C. or 1D8 S.D.C. when striking with the butt).

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