Entrance Requirements: No Alignment Restrictions. Minimum Attributes are: P.P. 8, and Spd. 10.
CHARACTER BONUSES
COMBAT SKILLS
SKILLS INCLUDED IN TRAINING
LEVEL ADVANCEMENT BONUSES
Why Study WU TAO KUNG FU?
Skill Cost: 8 years.
Costume: Standard Kung Fu outfit.
Stance: None.
Attacks per Melee: 4
Escape Moves: Roll, Maintain Balance.
Attack Moves: Leap,
Basic Defensive Moves: Dodge, Parry Auto Parry.
Advanced Defenses: Parry/Attack, Power Block/Strike.
Hand Attacks: Punch, Hook, Palm Strike, Backhand, Uppercut, Knife Hand, Splashing Hand Strike (Special! This strike is a quick snapping like strike using the blade of the hand, does 2D4 damage), One Finger Attack, Gou Strike.
Basic Foot Attacks: Kick, Snap Kick.
Special Attacks: Elbow, Knee, Combination Parry/Attack, Combination Power Block/Parry, Combination Grab/Kick, Combination Grab/Punch.
Weapon Katas: None.
Modifiers to Attack: Pull Punch, KO/Stun, Critical, Death Blow, Critical Strike from Rear
Martial Arts Powers: Select two powers from Body Hardening or Martial Art Techniques.
Language: Chinese.
Training Skills: Streetwise.
Level 1: +1 to Parry/Dodge, +1 to Imitative, +2 to Strike.
Level 2: +2 to Hand Strikes, Critical on a 19 or 20.
Level 3: +1 Attack, +1 to Maintain Balance.
Level 4: +2 to Damage, Death Blow on a Natural 20.
Level 5: +1 to Strike, Select one power from Body Hardening or Martial Art Techniques.
Level 6: +1 Attack, +1 to Hand Strikes.
Level 7: +1 to Roll.
Level 8: Critical on an 18, 19, or 20.
Level 9: +1 Attack, +1 Damage.
Level 10: +1 to Initiative, +2 to Parry/Dodge.
Level 11: +1 to Strike, Select one power from Body Hardening or Martial Art Techniques.
Level 12: +1 Attack, +1 to Hand Strikes.
Level 13: +1 to Roll, Select one power from Atemi.
Level 14: +1 to Parry, +1 to Initiative.
Level 15: Select one power from Atemi.